Listed twenty four minutes ago
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- Game Development, Unreal Engine
- AI techniques (Behavior Trees, GOAP, Utility AI, Navigation Mesh customization)
- Expert-level proficiency in C++
- Game Development, Unreal Engine
- AI techniques (Behavior Trees, GOAP, Utility AI, Navigation Mesh customization)
- Expert-level proficiency in C++
You will architect and own core gameplay systems, ensuring they are performant, scalable, and feel exceptional to the player.
You will architect and own core gameplay systems, ensuring they are performant, scalable, and feel exceptional to the player.
24m ago
24m ago